What was your overall goal for this week? Get Boss into Main Copy
Work Tasks
Date
Task Description
Time Spent
Was this a Best Practice?
4/24
Finished Designing a New Attack
55 minutes
I was a little stubborn and spent too much time trying to do something faster rather than safer, which cost me a few minutes.
4/25
Imported Enemies to Main Construct
55 minutes
I probably could’ve done it faster but I didn’t always have access to the primary copy and I felt I wasted a lot of time waiting for someone else to get off it.
4/26
Imported Boss to Main Construct
35 minutes
Despite the boss being more complex than the enemy, I got this one in faster, which I’m proud of, especially with it being Wednesday.
4/27
Bug Fixes, Layout Consistency, Visual Fixes,
55 minutes
I got rid of the bug bothering everyone for the past 3 days. The game now actually feels like it functions decently.
4/28
Boss can now Die, You can now Die to Boss, Visual Improvements, Bug Fixes,
55 minutes
Nothing really significant happened. Just trying to make as much progress so we can add in the Main Menu when it is finished.
Personal Comments (Optional)
Are there any other comments you would like to include? If so, please enter them here:
What was your overall goal for this week? Start actually beginning the game and include an enemy.
Date
Task Description
Time Spent
Was this a Best Practice?
4/10
Designed New Enemy
55 minutes
4/11
Enemy can actually walk up stairs Bug Fixes
55 minutes
4/12
Enemy can Attack Designing Similar Enemies
35 minutes
4/13
Playing Around with Enemy Ideas
55 minutes
4/14
Bug Fixes Trying to Design a Boss
55 minutes
Personal Comments (Optional)
Are there any other comments you would like to include? If so, please enter them here: I feel like progress has been slow this week and I feel a bit creatively burnt out. This is normal for me I usually start bursting with ideas before it falls off a cliff and then rises again.